This was a little task given in-class time to see how well/fast we can model, retop and texture a battleAxe for Higher Console (Limit 15k poly), Switch (Limit 7.5k poly), and Mobile (Limit 2.5k poly) in under 2 hours (Actual time around 1hr 20min). Switch Axe has cleaner texture just to show with cleaner texture.
Higher topology = Console, Mid = switch, Lower topology = Mobile